AI Insights · Timothy · October 2021
Top 5 Third Person Games in Lithuania Q3 2021 Performance
Discover the performance trends of the top 5 third-person games on a unified platform in Lithuania during Q3 2021, featuring insights on downloads, revenue, and active users.
In the third quarter of 2021, Lithuania saw notable trends in the performance of the top 5 third-person games on a unified platform. Below, we break down the weekly downloads, revenue, and active user trends for PUBG MOBILE, Genshin Impact: Natlan Launch, Guns of Glory: Lost Island, Free Fire, and World of Tanks Blitz™.
PUBG MOBILE
Throughout Q3 2021, PUBG MOBILE experienced fluctuations in weekly revenue, peaking at approximately $10K in mid-July. Weekly downloads showed a consistent upward trend, reaching around 1.9K in mid-September. Active users remained relatively stable, fluctuating around 52K to 55K.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch saw a significant spike in revenue at the end of August, reaching around $6K. Weekly downloads remained steady, averaging close to 850 downloads. Active users grew from around 6.3K in late June to approximately 7.4K by the end of September.
Guns of Glory: Lost Island
Guns of Glory: Lost Island had a stable revenue trend with minor fluctuations, peaking at around $1.5K in mid-July. Downloads showed variability, with a notable increase to 301 in early September. Active users peaked at 912 in the same period before declining towards the end of the quarter.
Free Fire
Free Fire exhibited a steady revenue stream, with a peak of approximately $1.8K in early August. Downloads saw a sharp rise at the end of September, reaching 3K. Active users saw a gradual decline from around 112K in late June to approximately 90K by the end of September.
World of Tanks Blitz™
World of Tanks Blitz™ maintained a consistent revenue stream, peaking at around $1.4K in early August. Weekly downloads were relatively stable, with a slight increase to 371 in late August. Active users remained steady, averaging around 4.5K to 4.9K throughout the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic performance of third-person games in Lithuania during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.